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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FTransmissionUtility
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsWheelPowered
(
const EDifferentialType DifferentialType, |
TransmissionUtility.h | ||
static bool IsWheelPowered
(
const EDifferentialType DifferentialType, |
TransmissionUtility.h |
IsWheelPowered(const EDifferentialType, const FSimpleWheelSim &)
| Name | IsWheelPowered |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/TransmissionUtility.h |
| Include Path | #include "TransmissionUtility.h" |
static bool IsWheelPowered
(
const EDifferentialType DifferentialType,
const FSimpleWheelSim & PWheel
)
IsWheelPowered(const EDifferentialType, const FSimpleWheelConfig::EAxleType, const bool)
| Name | IsWheelPowered |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/TransmissionUtility.h |
| Include Path | #include "TransmissionUtility.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/TransmissionUtility.cpp |
static bool IsWheelPowered
(
const EDifferentialType DifferentialType,
const FSimpleWheelConfig::EAxleType AxleType,
const bool EngineEnabled
)