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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FTransmissionOutputData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/TransmissionModule.h |
| Include Path | #include "SimModule/TransmissionModule.h" |
Syntax
struct FTransmissionOutputData :
public Chaos::FSimOutputData ,
public Chaos::TSimulationModuleTypeable< FTransmissionSimModule, FTransmissionOutputData >
Inheritance Hierarchy
- FSimulationModuleTypeContainer → FSimOutputData → FTransmissionOutputData
- TSimulationModuleTypeableBase → FSimOutputData → FTransmissionOutputData
- TSimulationModuleTypeable → FTransmissionOutputData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentGear | int32 | SimModule/TransmissionModule.h | ||
| GearChangeEvents | TArray< FGearChangeEvent > | SimModule/TransmissionModule.h |
Functions
Public
Overridden from FSimOutputData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void FillOutputState
(
const ISimulationModuleBase* SimModule |
SimModule/TransmissionModule.h | ||
virtual void Lerp
(
const FSimOutputData& InCurrent, |
SimModule/TransmissionModule.h | ||
virtual FSimOutputData * MakeNewData() |
SimModule/TransmissionModule.h | ||
virtual FString ToString() |
SimModule/TransmissionModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSimOutputData * MakeNew() |
SimModule/TransmissionModule.h |