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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FTargetRotationControlSim |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/ArcadeSystem.h |
| Include Path | #include "ArcadeSystem.h" |
Syntax
class FTargetRotationControlSim : public TVehicleSystem< FTargetRotationControlConfig >
Inheritance Hierarchy
- TVehicleSystem → FTargetRotationControlSim
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ArcadeSystem.h | |||
FTargetRotationControlSim
(
const FTargetRotationControlConfig* SetupIn |
ArcadeSystem.h |