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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FSimpleThrustSim |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/ThrustSystem.h |
| Include Path | #include "ThrustSystem.h" |
Syntax
class FSimpleThrustSim : public TVehicleSystem< FSimpleThrustConfig >
Inheritance Hierarchy
- TVehicleSystem → FSimpleThrustSim
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimpleThrustSim
(
const FSimpleThrustConfig* SetupIn |
ThrustSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FVector & GetThrustDirection() |
ThrustSystem.h | ||
const FVector & GetThrustForce() |
Get functions. | ThrustSystem.h | |
const FVector GetThrustLocation() |
ThrustSystem.h | ||
void SetPitch
(
float InPitch |
ThrustSystem.h | ||
void SetRoll
(
float InRoll |
ThrustSystem.h | ||
void SetThrottle
(
float InThrottle |
ThrustSystem.h | ||
void SetWorldVelocity
(
const FVector& InVelocity |
ThrustSystem.h | ||
void SetYaw
(
float InYaw |
ThrustSystem.h | ||
void Simulate
(
float DeltaTime |
Simulate | ThrustSystem.h |