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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FPendingModuleAdds |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/SimModuleTree.h |
| Include Path | #include "SimModule/SimModuleTree.h" |
Syntax
struct FPendingModuleAdds
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPendingModuleAdds
(
int ParentIndexIn, |
SimModule/SimModuleTree.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NewSimModule | ISimulationModuleBase * | SimModule/SimModuleTree.h | ||
| ParentIndex | int | SimModule/SimModuleTree.h |