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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FModuleInputConversion |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
Syntax
class FModuleInputConversion
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static float ToAxis1D
(
FModuleInputValue& InValue |
SimModule/ModuleInput.h | ||
static FVector2D ToAxis2D
(
FModuleInputValue& InValue |
SimModule/ModuleInput.h | ||
static FVector ToAxis3D
(
FModuleInputValue& InValue |
SimModule/ModuleInput.h | ||
static bool ToBool
(
FModuleInputValue& InValue |
SimModule/ModuleInput.h | ||
static int32 ToInteger
(
FModuleInputValue& InValue |
SimModule/ModuleInput.h | ||
static FString ToString
(
FModuleInputValue& ActionValue |
SimModule/ModuleInput.h |