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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FInputInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
Syntax
class FInputInterface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputInterface
(
const FInputNameMap& InNameMap, |
SimModule/ModuleInput.h |
Typedefs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputQuantizationType | EModuleInputQuantizationType | SimModule/ModuleInput.h | ||
| NameMap | const FInputNameMap & | SimModule/ModuleInput.h | ||
| ValueContainer | FModuleInputContainer & | SimModule/ModuleInput.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CombineValue
(
const FName& InName, |
SimModule/ModuleInput.h | ||
bool GetBool
(
const FName& InName |
Quick Access to data type. | SimModule/ModuleInput.h | |
double GetFloat
(
const FName& InName |
SimModule/ModuleInput.h | ||
int32 GetInteger
(
const FName& InName |
SimModule/ModuleInput.h | ||
float GetMagnitude
(
const FName& InName |
SimModule/ModuleInput.h | ||
int32 GetMagnitudeInt
(
const FName& InName |
SimModule/ModuleInput.h | ||
FModuleInputValue GetValue
(
const FName& InName |
SimModule/ModuleInput.h | ||
EModuleInputValueType GetValueType
(
const FName& InName |
SimModule/ModuleInput.h | ||
FVector GetVector
(
const FName& InName |
SimModule/ModuleInput.h | ||
FVector2D GetVector2D
(
const FName& InName |
SimModule/ModuleInput.h | ||
bool InputsNonZero() |
SimModule/ModuleInput.h | ||
void MergeValue
(
const FName& InName, |
SimModule/ModuleInput.h | ||
void SetBool
(
const FName& InName, |
SimModule/ModuleInput.h | ||
void SetFloat
(
const FName& InName, |
SimModule/ModuleInput.h | ||
void SetInteger
(
const FName& InName, |
SimModule/ModuleInput.h | ||
void SetValue
(
const FName& InName, |
SimModule/ModuleInput.h | ||
void SetVector
(
const FName& InName, |
SimModule/ModuleInput.h | ||
void SetVector2D
(
const FName& InName, |
SimModule/ModuleInput.h |