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API > API/Runtime > API/Runtime/ChaosSolverEngine
| Name | UChaosDebugDrawComponent |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosDebugDrawComponent.h |
| Include Path | #include "Chaos/ChaosDebugDrawComponent.h" |
Syntax
UCLASS (BlueprintType, ClassGroup=Chaos, Meta=(BlueprintSpawnableComponent), MinimalAPI)
class UChaosDebugDrawComponent : public UActorComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UChaosDebugDrawComponent
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UChaosDebugDrawComponent() |
Chaos/ChaosDebugDrawComponent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInPlay | bool | Chaos/ChaosDebugDrawComponent.h | ||
| DrawCommands | TArray< Chaos::FLatentDrawCommand > | Chaos/ChaosDebugDrawComponent.h |
Functions
Public
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginPlay() |
Chaos/ChaosDebugDrawComponent.h | ||
virtual void EndPlay
(
const EEndPlayReason::Type EndPlayReason |
Chaos/ChaosDebugDrawComponent.h | ||
virtual void TickComponent
(
float DeltaTime, |
Chaos/ChaosDebugDrawComponent.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
Chaos/ChaosDebugDrawComponent.h |
Protected
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnRegister() |
Chaos/ChaosDebugDrawComponent.h | ||
virtual void OnUnregister() |
Chaos/ChaosDebugDrawComponent.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BindWorldDelegates() |
Chaos/ChaosDebugDrawComponent.h | ||
static void CreateDebugDrawActor
(
UWorld* World |
Chaos/ChaosDebugDrawComponent.h | ||
static void HandlePostWorldInitialization
(
UWorld* World, |
Chaos/ChaosDebugDrawComponent.h |