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API > API/Runtime > API/Runtime/ChaosCore
| Name | TCorePlane |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/CorePlane.h |
| Include Path | #include "Chaos/CorePlane.h" |
Syntax
template<typename T, int d>
class TCorePlane
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TCorePlane () |
Chaos/CorePlane.h | ||
TCorePlane
(
const TVec3< T >& InX, |
Chaos/CorePlane.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MNormal | TVec3< T > | Chaos/CorePlane.h | ||
| MX | TVec3< T > | Chaos/CorePlane.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Pair< FVec3, bool > FindClosestIntersection
(
const FVec3& StartPoint, |
Chaos/CorePlane.h | ||
FVec3 FindClosestPoint
(
const FVec3& x, |
Chaos/CorePlane.h | ||
uint32 GetTypeHash() |
Chaos/CorePlane.h | ||
const TVec3< T > & Normal () |
Chaos/CorePlane.h | ||
const TVec3< T > & Normal
(
const TVec3< T >& |
Chaos/CorePlane.h | ||
FReal PhiWithNormal
(
const FVec3& x, |
Phi is positive on the side of the normal, and negative otherwise. | Chaos/CorePlane.h | |
bool Raycast
(
const FVec3& StartPoint, |
Chaos/CorePlane.h | ||
void Serialize
(
FArchive& Ar |
Chaos/CorePlane.h | ||
U SignedDistance
(
const TVec3< U >& x |
Phi is positive on the side of the normal, and negative otherwise. | Chaos/CorePlane.h | |
const TVec3< T > & X() |
Chaos/CorePlane.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TCorePlane< T > MakeFrom
(
const TCorePlane< U >& Plane |
Chaos/CorePlane.h | ||
static TCorePlane< T > MakeScaledSafe
(
const TCorePlane< T >& Plane, |
Scale the plane and assume that any of the scale components could be zero. | Chaos/CorePlane.h | |
static TCorePlane< T > MakeScaledUnsafe
(
const TCorePlane< U >& Plane, |
Scale the plane and assume that none of the scale components are zero. | Chaos/CorePlane.h | |
static void MakeScaledUnsafe
(
const TVec3< U >& PlaneN, |
Chaos/CorePlane.h |