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API > API/Runtime > API/Runtime/ChaosCore
| Name | TArrayNDBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/ArrayND.h |
| Include Path | #include "Chaos/ArrayND.h" |
Syntax
template<class T_DERIVED, class T, int d>
class TArrayNDBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayNDBase () |
Chaos/ArrayND.h | ||
TArrayNDBase
(
const TArrayNDBase< T_DERIVED, T, d >& Other |
Chaos/ArrayND.h | ||
TArrayNDBase
(
TArrayNDBase< T_DERIVED, T, d >&& Other |
Chaos/ArrayND.h | ||
TArrayNDBase
(
const TVector< int32, d >& Counts, |
Chaos/ArrayND.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T_DERIVED Copy () |
Chaos/ArrayND.h | ||
void Copy
(
const TArrayNDBase< T_DERIVED, T, d >& Source |
Chaos/ArrayND.h | ||
TVector< int32, d > Counts() |
Chaos/ArrayND.h | ||
void Fill
(
const T& Value |
Chaos/ArrayND.h | ||
T * GetData () |
Chaos/ArrayND.h | ||
const T * GetData () |
Chaos/ArrayND.h | ||
int32 Num() |
Chaos/ArrayND.h | ||
void Reset() |
Chaos/ArrayND.h | ||
| Chaos/ArrayND.h | |||
void Serialize
(
FChaosArchive& Ar |
Chaos/ArrayND.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T & operator[]
(
const int32 i |
Chaos/ArrayND.h | ||
const T & operator[]
(
const int32 i |
Chaos/ArrayND.h | ||
TArrayNDBase< T_DERIVED, T, d > & operator=
(
const TArrayNDBase< T_DERIVED, T, d >& Other |
Chaos/ArrayND.h | ||
TArrayNDBase< T_DERIVED, T, d > & operator=
(
TArrayNDBase< T_DERIVED, T, d >&& Other |
Chaos/ArrayND.h |