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API > API/Runtime > API/Runtime/Chaos
| Name | TUniformGrid |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h |
| Include Path | #include "Chaos/UniformGrid.h" |
Syntax
template<class T, int d>
class TUniformGrid : public Chaos::TUniformGridBase< T, d >
Inheritance Hierarchy
- TUniformGridBase → TUniformGrid
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniformGrid () |
Chaos/UniformGrid.h | ||
TUniformGrid
(
const TVector< T, d >& MinCorner, |
Chaos/UniformGrid.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TUniformGrid() |
Chaos/UniformGrid.h |
Class Specializations
| Name | Remarks |
|---|---|
| TUniformGrid< T, 3 > |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TVector< T, d > Center
(
const int32 Index |
Chaos/UniformGrid.h | ||
| Chaos/UniformGrid.h | |||
| Chaos/UniformGrid.h | |||
| Chaos/UniformGrid.h | |||
TVector< int32, d > GetIndex
(
const int32 Index |
Chaos/UniformGrid.h | ||
bool IsValid
(
const TVector< int32, d >& X |
Chaos/UniformGrid.h |