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| Name | TSpatialCollectionBucket |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SpatialAccelerationCollection.h |
| Include Path | #include "Chaos/SpatialAccelerationCollection.h" |
Syntax
template<typename TObj>
struct TSpatialCollectionBucket
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/SpatialAccelerationCollection.h | |||
TSpatialCollectionBucket
(
const TSpatialCollectionBucket< TObj >& Other |
Chaos/SpatialAccelerationCollection.h | ||
TSpatialCollectionBucket
(
TSpatialCollectionBucket< TObj >&& Other |
Chaos/SpatialAccelerationCollection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FreeIndices | TArray< uint16 > | Chaos/SpatialAccelerationCollection.h | ||
| Objects | TArray< TObj > | Chaos/SpatialAccelerationCollection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Add
(
TObj&& Obj |
Chaos/SpatialAccelerationCollection.h | ||
void CopyFrom
(
const TSpatialCollectionBucket& Src |
Chaos/SpatialAccelerationCollection.h | ||
void Remove
(
uint16 Idx |
Chaos/SpatialAccelerationCollection.h | ||
void UpdateOrAddAt
(
uint16 Idx, |
Chaos/SpatialAccelerationCollection.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSpatialCollectionBucket< TObj > & operator=
(
const TSpatialCollectionBucket< TObj >& Other |
Chaos/SpatialAccelerationCollection.h | ||
TSpatialCollectionBucket< TObj > & operator=
(
TSpatialCollectionBucket< TObj >&& Other |
Chaos/SpatialAccelerationCollection.h |