Navigation
API > API/Runtime > API/Runtime/Chaos
A spatial acceleration visitor that forwards callbacks to a functor
| Name | TSimSweepSQVisitor |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/SimSweep.h |
| Include Path | #include "Chaos/Collision/SimSweep.h" |
Syntax
template<typename TVisitor>
class TSimSweepSQVisitor : public Chaos::ISpatialVisitor< FAccelerationStructureHandle, FReal >
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSimSweepSQVisitor
(
const TVisitor& InVisitor |
Chaos/Collision/SimSweep.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FVisitorData | TSpatialVisitorData< FAccelerationStructureHandle > | Chaos/Collision/SimSweep.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Visitor | const TVisitor & | Chaos/Collision/SimSweep.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Overlap
(
const FVisitorData& Instance |
Chaos/Collision/SimSweep.h | ||
virtual bool Raycast
(
const FVisitorData& Instance, |
Chaos/Collision/SimSweep.h | ||
virtual bool Sweep
(
const FVisitorData& Instance, |
Chaos/Collision/SimSweep.h |