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API > API/Runtime > API/Runtime/Chaos
| Name | TPerCellBoundaryConditions |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBoundaryConditions.h |
| Include Path | #include "Chaos/PerCellBoundaryConditions.h" |
Syntax
template<class T, int d>
class TPerCellBoundaryConditions
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TPerCellBoundaryConditions
(
const TKinematicGeometryParticles< T, d >& CollisionParticles, |
Chaos/PerCellBoundaryConditions.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TPerCellBoundaryConditions() |
Chaos/PerCellBoundaryConditions.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MParticles | const TKinematicGeometryParticles< T, d > & | Chaos/PerCellBoundaryConditions.h | ||
| MSources | const TKinematicGeometryParticles< T, d > & | Chaos/PerCellBoundaryConditions.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyDirichlet
(
const TUniformGrid< T, d >& Grid, |
Chaos/PerCellBoundaryConditions.h | ||
void ApplyNeumann
(
const TUniformGrid< T, d >& Grid, |
Chaos/PerCellBoundaryConditions.h |