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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TPBDRigidClusteredParticleHandle-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TRigidTransform< T, d > & ChildToParent () |
Chaos/ParticleHandle.h | ||
TRigidTransform< T, d > & ChildToParent () |
Chaos/ParticleHandle.h |
ChildToParent()
| Name | ChildToParent |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
const TRigidTransform < T, d > & ChildToParent() const
ChildToParent()
| Name | ChildToParent |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TRigidTransform < T, d > & ChildToParent()