Navigation
API > API/Runtime > API/Runtime/Chaos
Like TGJKShape but for the second shape if it has a transform relative to the first.
See also TGJKShape, TGJKCoreShape
| Name | TGJKShapeTransformed |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GJKShape.h |
| Include Path | #include "Chaos/GJKShape.h" |
Syntax
template<typename T_SHAPE>
struct TGJKShapeTransformed
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TGJKShapeTransformed
(
const FShapeType& InShape, |
Chaos/GJKShape.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FShapeType | T_SHAPE | Chaos/GJKShape.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Shape | const FShapeType & | Chaos/GJKShape.h | ||
| Transform | FRigidTransform3 | Chaos/GJKShape.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReal GetMargin() |
Chaos/GJKShape.h | ||
const FRigidTransform3 & GetTransform() |
Chaos/GJKShape.h | ||
FVec3 InverseTransformPositionNoScale
(
const FVec3& V |
Chaos/GJKShape.h | ||
bool IsConvex() |
Chaos/GJKShape.h | ||
FVec3 SupportCore
(
const FVec3 Dir, |
Chaos/GJKShape.h | ||
FString ToString() |
Chaos/GJKShape.h |