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API > API/Runtime > API/Runtime/Chaos
| Name | TEPAEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/EPA.h |
| Include Path | #include "Chaos/EPA.h" |
Syntax
template<typename T>
struct TEPAEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdjEdges | TVector< int32, 3 > | Chaos/EPA.h | ||
| AdjFaces | TVector< int32, 3 > | Chaos/EPA.h | ||
| bObsolete | bool | Chaos/EPA.h | ||
| Distance | T | Chaos/EPA.h | ||
| IdxBuffer | int32 | Chaos/EPA.h | ||
| PlaneNormal | TVec3< T > | Chaos/EPA.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T DistanceToPlane
(
const TVec3< T >& X |
Chaos/EPA.h | ||
| Chaos/EPA.h | |||
bool IsOriginProjectedInside
(
const TVec3< T >* VertsABuffer, |
Chaos/EPA.h | ||
void SwapWinding
(
TEPAEntry* Entries |
Chaos/EPA.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static T SelectEpsilon
(
float FloatEpsilon, |
Chaos/EPA.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator>
(
const TEPAEntry< T >& Other |
Chaos/EPA.h |