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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TBoundingVolume
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Overlap
(
const TAABB< T, d >& QueryBounds, |
Chaos/BoundingVolume.h | ||
| Chaos/BoundingVolume.h |
Overlap(const TAABB< T, d > &, ISpatialVisitor< TPayloadType, T > &)
| Name | Overlap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolume.h |
| Include Path | #include "Chaos/BoundingVolume.h" |
virtual void Overlap
(
const TAABB < T, d > & QueryBounds,
ISpatialVisitor < TPayloadType, T > & Visitor
) const
Overlap(const TAABB< T, d > &, SQVisitor &)
| Name | Overlap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolume.h |
| Include Path | #include "Chaos/BoundingVolume.h" |
template<typename SQVisitor, bool bPruneDuplicates>
void Overlap
(
const TAABB < T, d > & QueryBounds,
SQVisitor & Visitor
) const