Navigation
API > API/Runtime > API/Runtime/Chaos
| |
|
| Name |
TArrayOfAttributesAccessor |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionUVFacade.h |
| Include Path |
#include "GeometryCollection/Facades/CollectionUVFacade.h" |
Syntax
template<typename ManagedArrayType, int32 MaxArraySize>
struct TArrayOfAttributesAccessor
Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GeometryCollection/Facades/CollectionUVFacade.h |
|
Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
ManagedArrayType & operator[]
(
int32 Idx
) const
|
|
GeometryCollection/Facades/CollectionUVFacade.h |
|