 |
float |
AngularDamping |
|
 |
bool: 1 |
bClearCache |
|
 |
bool: 1 |
bEnableStrainOnCollision |
|
 |
bool: 1 |
bForceUpdateActiveTransforms |
|
 |
bool: 1 |
bGenerateBreakingData |
|
 |
bool: 1 |
bGenerateCollisionData |
|
 |
bool: 1 |
bGenerateCrumblingChildrenData |
|
 |
bool: 1 |
bGenerateCrumblingData |
|
 |
bool: 1 |
bGenerateGlobalBreakingData |
|
 |
bool: 1 |
bGenerateGlobalCollisionData |
|
 |
bool: 1 |
bGenerateGlobalCrumblingChildrenData |
|
 |
bool: 1 |
bGenerateGlobalCrumblingData |
|
 |
bool: 1 |
bGenerateTrailingData |
|
 |
bool: 1 |
bOptimizeConvexes |
|
 |
bool: 1 |
bOwnsTrack |
|
 |
float |
BreakDamagePropagationFactor |
|
 |
bool: 1 |
bUseDamagePropagation |
|
 |
bool: 1 |
bUseMaterialDamageModifiers |
|
 |
bool: 1 |
bUsePerClusterOnlyDamageThreshold |
|
 |
bool: 1 |
bUseSimplicialsWhenAvailable |
|
 |
bool: 1 |
bUseSizeSpecificDamageThresholds |
|
 |
bool: 1 |
bUseStaticMeshCollisionForTraces |
|
 |
float |
CacheBeginTime |
|
 |
EGeometryCollectionCacheType |
CacheType |
|
 |
Chaos::FClusterCreationParameters::EConnectionMethod |
ClusterConnectionMethod |
|
 |
int32 |
ClusterGroupIndex |
|
 |
int32 |
CollisionGroup |
|
 |
float |
CollisionSampleFraction |
|
 |
float |
ConnectionGraphBoundsFilteringMargin |
|
 |
Chaos::EDamageEvaluationModel |
DamageEvaluationModel |
This is the lower level damage model for clustering, used at runm time |
 |
EDamageModelTypeEnum |
DamageModel |
This is the user expose damage model, used for creation of the particles |
 |
TArray< float > |
DamageThreshold |
|
 |
bool: 1 |
EnableClustering |
|
 |
bool: 1 |
EnableGravity |
|
 |
int32 |
GravityGroupIndex |
|
 |
FVector3f |
InitialAngularVelocity |
|
 |
TArray< FFieldSystemCommand > |
InitializationCommands |
|
 |
FVector3f |
InitialLinearVelocity |
|
 |
float |
InitialOverlapDepenetrationVelocity |
|
 |
int32 |
InitialRootIndex |
|
 |
EInitialVelocityTypeEnum |
InitialVelocityType |
|
 |
float |
LinearDamping |
|
 |
float |
MaterialOverrideMassScaleMultiplier |
|
 |
int16 |
MaxClusterLevel |
|
 |
int16 |
MaxSimulatedLevel |
|
 |
FString |
Name |
|
 |
EObjectStateTypeEnum |
ObjectType |
|
 |
int32 |
OneWayInteractionLevel |
|
 |
Chaos::FMaterialHandle |
PhysicalMaterialHandle |
|
 |
uint8 |
PositionSolverIterations |
|
 |
FTransform |
PrevWorldTransform |
|
 |
uint8 |
ProjectionSolverIterations |
|
 |
FCollisionFilterData |
QueryFilterData |
|
 |
const FRecordedTransformTrack * |
RecordedTrack |
|
 |
const FGeometryCollection * |
RestCollection |
|
 |
TSharedPtr< const FGeometryCollection > |
RestCollectionShared |
|
 |
float |
ReverseCacheBeginTime |
|
 |
FSharedSimulationParameters |
Shared |
|
 |
float |
ShockDamagePropagationFactor |
|
 |
bool: 1 |
Simulating |
|
 |
FCollisionFilterData |
SimulationFilterData |
|
 |
float |
SleepThresholdMultiplier |
|
 |
bool: 1 |
StartAwake |
|
 |
bool: 1 |
UseCCD |
|
 |
bool: 1 |
UseInertiaConditioning |
|
 |
bool: 1 |
UseMACD |
|
 |
void * |
UserData |
|
 |
uint8 |
VelocitySolverIterations |
|
 |
FTransform |
WorldTransform |
|