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Unreal Engine C++ API Reference > Runtime > Chaos > GeometryCollection > FManagedArrayCollection
- FManagedArrayCollection::ReorderElements()
- FTetrahedralCollection::ReorderElements()
- FGeometryCollection::ReorderElements()
- FTetrahedralCollection::ReorderElements()
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayCollection.h |
Include | #include "GeometryCollection/ManagedArrayCollection.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/ManagedArrayCollection.cpp |
virtual void ReorderElements
&40;
FName Group,
const TArray< int32 > & NewOrder
&41;
Remarks
Reorders elements in a group. NewOrder must be the same length as the group.