Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Framework
Type
typedef TPhysicsSceneGuardScopedWrite< FPhysSceneLock > FPhysicsSceneGuardScopedWrite
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Framework/Threading.h |
| Include | #include "Framework/Threading.h" |
Remarks
Stable types to use in calling code configured by the compiler switches above.