Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Field
Inheritance Hierarchy
- FFieldNodeBase
- FFieldNode
- FSumVector
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystemNodes.h |
| Include | #include "Field/FieldSystemNodes.h" |
Syntax
class FSumVector : public FFieldNode< FVector >
Remarks
SumVector
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Magnitude | ||
| EFieldOperationType | Operation | ||
| TUniquePtr< FFieldNode< float > > | Scalar | ||
| TUniquePtr< FFieldNode< FVector > > | VectorLeft | ||
| TUniquePtr< FFieldNode< FVector > > | VectorRight |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSumVector
(
float MagnitudeIn, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
~FSumVector () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | FillDefaultSetup
(
TArray< int32 >& NodesOffsets, |
Default setup for the sum vector field |
Overridden from FFieldNode
| Type | Name | Description | |
|---|---|---|---|
| void | Evaluate
(
FFieldContext&, |
FSumVector |
Overridden from FFieldNodeBase
| Type | Name | Description | |
|---|---|---|---|
| void | ComputeFieldBounds
(
FVector& MinBounds, |
Compute the min/max spatial bounds of the field | |
| float | Evaluate the maximum magnitude of the field graph | ||
| void | FillSetupCount
(
int32& NumOffsets, |
Count the number of offsets/params that will be used by the world physics field | |
| void | FillSetupDatas
(
TArray< int32 >& NodesOffsets, |
Fill the offsets/params arrays that will be used by the world physics field | |
| FFieldNodeBase * | NewCopy () |
||
| FFieldNodeBase::ESerializationType | Serialization API | ||
| void |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FFieldNodeBase& Node |
Typedefs
| Name | Description |
|---|---|
| Super |