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Unreal Engine C++ API Reference > Runtime > Chaos > Field > FFieldSystemMetaData
- FFieldSystemMetaData::NewCopy()
- FFieldSystemMetaDataProcessingResolution::NewCopy()
- FFieldSystemMetaDataFilter::NewCopy()
- FFieldSystemMetaDataResults::NewCopy()
- FFieldSystemMetaDataIteration::NewCopy()
- FFieldSystemMetaDataCulling::NewCopy()
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
Include | #include "Field/FieldSystem.h" |
FFieldSystemMetaData &42; NewCopy&40;&41; const