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Unreal Engine C++ API Reference > Runtime > Chaos > Field > FFieldNodeBase
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
Include | #include "Field/FieldSystem.h" |
Syntax
enum EFieldType
&123;
EField_None = 0,
EField_Results,
EField_Int32,
EField_Float,
EField_FVector,
&125;
Values
Name | Description |
---|---|
EField_None | |
EField_Results | |
EField_Int32 | |
EField_Float | |
EField_FVector |