Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Field
Inheritance Hierarchy
- FFieldNodeBase
- FFieldNode
- FBoxFalloff
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystemNodes.h |
| Include | #include "Field/FieldSystemNodes.h" |
Syntax
class FBoxFalloff : public FFieldNode< float >
Remarks
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Default | ||
| EFieldFalloffType | Falloff | ||
| float | Magnitude | ||
| float | MaxRange | ||
| float | MinRange | ||
| FTransform | Transform |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBoxFalloff
(
float MagnitudeIn, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
~FBoxFalloff () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Evaluator
(
const FFieldContext& Context, |
FBoxFalloff |
Overridden from FFieldNode
| Type | Name | Description | |
|---|---|---|---|
| void | Evaluate
(
FFieldContext&, |
Overridden from FFieldNodeBase
| Type | Name | Description | |
|---|---|---|---|
| void | ComputeFieldBounds
(
FVector& MinBounds, |
Compute the min/max spatial bounds of the field | |
| float | Evaluate the maximum magnitude of the field graph | ||
| void | FillSetupCount
(
int32& NumOffsets, |
Count the number of offsets/params that will be used by the world physics field | |
| void | FillSetupDatas
(
TArray< int32 >& NodesOffsets, |
Fill the offsets/params arrays that will be used by the world physics field | |
| FFieldNodeBase * | NewCopy () |
||
| FFieldNodeBase::ESerializationType | Serialization API | ||
| void |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FFieldNodeBase& Node |
Typedefs
| Name | Description |
|---|---|
| Super |