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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FXPBDStretchBiasElementConstrain-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitConstraintsAndRestData
(
const SolverParticlesOrRange& InParticles, |
|||
void InitConstraintsAndRestData
(
const SolverParticlesOrRange& InParticles, |
Chaos/XPBDStretchBiasElementConstraints.h |
InitConstraintsAndRestData(const SolverParticlesOrRange &, const FTriangleMesh &, const TArray< TVec3< FSolverVec2 > > &, const bool, const bool)
| Name | InitConstraintsAndRestData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/XPBDStretchBiasElementConstraints.cpp |
| Include Path | #include "Chaos/XPBDStretchBiasElementConstraints.cpp" |
template<typename SolverParticlesOrRange>
void InitConstraintsAndRestData
(
const SolverParticlesOrRange & InParticles,
const FTriangleMesh & TriangleMesh,
const TArray < TVec3< FSolverVec2 > > & FaceVertexUVs,
const bool bUse3dRestLengths,
const bool bTrimKinematicConstraints
)
InitConstraintsAndRestData(const SolverParticlesOrRange &, const FTriangleMesh &, const TArray< TVec3< FVec2f > > &, const bool, const bool)
| Name | InitConstraintsAndRestData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDStretchBiasElementConstraints.h |
| Include Path | #include "Chaos/XPBDStretchBiasElementConstraints.h" |
template<typename SolverParticlesOrRange>
void InitConstraintsAndRestData
(
const SolverParticlesOrRange & InParticles,
const FTriangleMesh & TriangleMesh,
const TArray < TVec3< FVec2f > > & FaceVertexUVs,
const bool bUse3dRestLengths,
const bool bTrimKinematicConstraints
)