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Utility for tracking visited contact pair modifiers so that clients can avoid processing duplicates
| Name | FVisitedContactPairsTracker |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ContactModification.h |
| Include Path | #include "Chaos/ContactModification.h" |
Syntax
class FVisitedContactPairsTracker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVisitedContactPairsTracker
(
const TArrayView< FPBDCollisionConstraint*const >& InConstraints |
Chaos/ContactModification.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Constraints | TArrayView< FPBDCollisionConstraint *const > | Chaos/ContactModification.h | ||
| VisitedContacts | TBitArray | Chaos/ContactModification.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Visit
(
const FContactPairModifier& ContactPair |
If a contact pair was not already visited, mark it visited and return true. Otherwise return false. | Chaos/ContactModification.h |