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API > API/Runtime > API/Runtime/Chaos
| Name | FTrimeshIndexBuffer |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path | #include "Chaos/TriangleMeshImplicitObject.h" |
Syntax
class FTrimeshIndexBuffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/TriangleMeshImplicitObject.h | |||
FTrimeshIndexBuffer
(
TArray< TVec3< LargeIdxType > >&& Elements |
Chaos/TriangleMeshImplicitObject.h | ||
FTrimeshIndexBuffer
(
TArray< TVec3< SmallIdxType > >&& Elements |
Chaos/TriangleMeshImplicitObject.h | ||
FTrimeshIndexBuffer
(
const FTrimeshIndexBuffer& Other |
Chaos/TriangleMeshImplicitObject.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| LargeIdxType | int32 | Chaos/TriangleMeshImplicitObject.h | |
| SmallIdxType | uint16 | Chaos/TriangleMeshImplicitObject.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRequiresLargeIndices | bool | Chaos/TriangleMeshImplicitObject.h | ||
| LargeIdxBuffer | TArray< TVec3< LargeIdxType > > | Chaos/TriangleMeshImplicitObject.h | ||
| SmallIdxBuffer | TArray< TVec3< SmallIdxType > > | Chaos/TriangleMeshImplicitObject.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< TVec3< ExpectedType > > & GetIndexBuffer() |
Chaos/TriangleMeshImplicitObject.h | ||
const TArray< TVec3< LargeIdxType > > & GetLargeIndexBuffer() |
Chaos/TriangleMeshImplicitObject.h | ||
int32 GetNumTriangles() |
Chaos/TriangleMeshImplicitObject.h | ||
const TArray< TVec3< SmallIdxType > > & GetSmallIndexBuffer() |
Chaos/TriangleMeshImplicitObject.h | ||
void Reinitialize
(
TArray< TVec3< LargeIdxType > >&& Elements |
Chaos/TriangleMeshImplicitObject.h | ||
void Reinitialize
(
TArray< TVec3< SmallIdxType > >&& Elements |
Chaos/TriangleMeshImplicitObject.h | ||
bool RequiresLargeIndices() |
Chaos/TriangleMeshImplicitObject.h | ||
void Serialize
(
FArchive& Ar |
Chaos/TriangleMeshImplicitObject.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTrimeshIndexBuffer & operator=
(
const FTrimeshIndexBuffer& Other |
Chaos/TriangleMeshImplicitObject.h |