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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FTrimeshBVH
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool FindAllIntersectionsNoMTD
(
const Private::FOBBVectorized& Intersection, |
Chaos/TriangleMeshImplicitObject.h | ||
bool FindAllIntersectionsNoMTD
(
const FAABB3& Intersection, |
Chaos/TriangleMeshImplicitObject.h |
FindAllIntersectionsNoMTD(const Private::FOBBVectorized &, const TRigidTransform< FReal, 3 > &, const QueryGeomType &, FReal, const FVec3 &, const FTriangleMeshImplicitObject *)
| Name | FindAllIntersectionsNoMTD |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path | #include "Chaos/TriangleMeshImplicitObject.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
template<typename QueryGeomType>
bool FindAllIntersectionsNoMTD
(
const Private::FOBBVectorized & Intersection,
const TRigidTransform < FReal, 3 > & Transform,
const QueryGeomType & QueryGeom,
FReal Thickness,
const FVec3 & TriMeshScale,
const FTriangleMeshImplicitObject * TriMesh
) const
FindAllIntersectionsNoMTD(const FAABB3 &, const TRigidTransform< FReal, 3 > &, const QueryGeomType &, FReal, const FVec3 &, const FTriangleMeshImplicitObject *)
| Name | FindAllIntersectionsNoMTD |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path | #include "Chaos/TriangleMeshImplicitObject.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
template<typename QueryGeomType>
bool FindAllIntersectionsNoMTD
(
const FAABB3 & Intersection,
const TRigidTransform < FReal, 3 > & Transform,
const QueryGeomType & QueryGeom,
FReal Thickness,
const FVec3 & TriMeshScale,
const FTriangleMeshImplicitObject * TriMesh
) const