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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FTriangleMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Initialize the `FTriangleMesh_. | Chaos/TriangleMesh.h | ||
void Init
(
const TConstArrayView< TVec3< int32 > >& Elements, |
Chaos/TriangleMesh.h |
Init(TArray< TVec3< int32 > > &&, const int32, const int32, const bool)
Description
Initialize the `FTriangleMesh_.
CullDegenerateElements_ removes faces with degenerate indices, and will change the order of MElements_.
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
| Include Path | #include "Chaos/TriangleMesh.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp |
void Init
(
TArray < TVec3< int32 > > && Elements,
const int32 StartIdx,
const int32 EndIdx,
const bool CullDegenerateElements
)
Init(const TConstArrayView< TVec3< int32 > > &, const int32, const int32, const bool)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
| Include Path | #include "Chaos/TriangleMesh.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp |
void Init
(
const TConstArrayView< TVec3< int32 > > & Elements,
const int32 StartIdx,
const int32 EndIdx,
const bool CullDegenerateElements
)