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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FTriangleMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< TVec3< T > > GetFaceNormals
(
const TConstArrayView< TVec3< T > >& Points, |
The GetFaceNormals functions assume Counter Clockwise triangle windings in a Left Handed coordinate system If this is not the case the returned face normals may be inverted | Chaos/TriangleMesh.h | |
TArray< FVec3 > GetFaceNormals
(
const FParticles& InParticles, |
Chaos/TriangleMesh.h | ||
void GetFaceNormals
(
TArray< TVec3< T > >& Normals, |
Chaos/TriangleMesh.h |
GetFaceNormals(const TConstArrayView< TVec3< T > > &, const bool)
Description
The GetFaceNormals functions assume Counter Clockwise triangle windings in a Left Handed coordinate system If this is not the case the returned face normals may be inverted
| Name | GetFaceNormals |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
| Include Path | #include "Chaos/TriangleMesh.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp |
template<typename T>
TArray < TVec3< T > > GetFaceNormals
(
const TConstArrayView< TVec3< T > > & Points,
const bool ReturnEmptyOnError
) const
GetFaceNormals(const FParticles &, const bool)
| Name | GetFaceNormals |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
| Include Path | #include "Chaos/TriangleMesh.h" |
TArray < FVec3 > GetFaceNormals
(
const FParticles & InParticles,
const bool ReturnEmptyOnError
) const
GetFaceNormals(TArray< TVec3< T > > &, const TConstArrayView< TVec3< T > > &, const bool)
| Name | GetFaceNormals |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
| Include Path | #include "Chaos/TriangleMesh.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp |
template<typename T>
void GetFaceNormals
(
TArray < TVec3< T > > & Normals,
const TConstArrayView< TVec3< T > > & Points,
const bool ReturnEmptyOnError
) const