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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FTriangleMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FReal > GetCurvatureOnPoints
(
const TArray< FReal >& edgeCurvatures |
@ret The maximum curvature at points from connected edges, specified in radians. | Chaos/TriangleMesh.h | |
TArray< FReal > GetCurvatureOnPoints
(
const TConstArrayView< FVec3 >& points |
Helper that generates edge curvatures on the fly. | Chaos/TriangleMesh.h |
GetCurvatureOnPoints(const TArray< FReal > &)
Description
@ret The maximum curvature at points from connected edges, specified in radians.
| Name | GetCurvatureOnPoints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
| Include Path | #include "Chaos/TriangleMesh.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp |
TArray < FReal > GetCurvatureOnPoints
(
const TArray < FReal > & edgeCurvatures
)
Parameters
| Name | Remarks |
|---|---|
| edgeCurvatures | a curvature per edge. The greater the number, the sharper the crease. -FLT_MAX denotes free particles. |
GetCurvatureOnPoints(const TConstArrayView< FVec3 > &)
Description
Helper that generates edge curvatures on the fly.
| Name | GetCurvatureOnPoints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
| Include Path | #include "Chaos/TriangleMesh.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp |
TArray < FReal > GetCurvatureOnPoints
(
const TConstArrayView< FVec3 > & points
)