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API > API/Runtime > API/Runtime/Chaos
| Name | FStubGeometryCollectionData |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include Path | #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
Syntax
class FStubGeometryCollectionData : public Chaos::FParticleData
Inheritance Hierarchy
- FParticleData → FStubGeometryCollectionData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStubGeometryCollectionData
(
const FGeometryCollectionResults* DataIn |
PhysicsProxy/GeometryCollectionPhysicsProxy.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Base | Chaos::FParticleData | PhysicsProxy/GeometryCollectionPhysicsProxy.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | const FGeometryCollectionResults * | PhysicsProxy/GeometryCollectionPhysicsProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGeometryCollectionResults * GetStateData() |
PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
void Reset() |
PhysicsProxy/GeometryCollectionPhysicsProxy.h |