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Provides access to strained proxies and clusters
| Name | FStrainModifierAccessor |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/StrainModification.h |
| Include Path | #include "Chaos/StrainModification.h" |
Syntax
class FStrainModifierAccessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStrainModifierAccessor
(
FRigidClustering& InRigidClustering, |
Chaos/StrainModification.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RigidClustering | FRigidClustering & | Chaos/StrainModification.h | ||
| StrainedParticles | const TArray< FPBDRigidClusteredParticleHandle * > * | Chaos/StrainModification.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStrainedProxyRange GetStrainedProxies
(
bool bRootLevelOnly |
Get an iterable range of unique geometry collection proxies which correspond to all strained clusters. | Chaos/StrainModification.h |