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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSolverTrailingData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GeometryCollection/RecordedTransformTrack.h | |||
FSolverTrailingData
(
FVector InLocation, |
GeometryCollection/RecordedTransformTrack.h |
FSolverTrailingData()
| Name | FSolverTrailingData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
| Include Path | #include "GeometryCollection/RecordedTransformTrack.h" |
FSolverTrailingData()
FSolverTrailingData(FVector, FVector, FVector, float, int32, int32)
| Name | FSolverTrailingData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
| Include Path | #include "GeometryCollection/RecordedTransformTrack.h" |
FSolverTrailingData
(
FVector InLocation,
FVector InVelocity,
FVector InAngularVelocity,
float InMass,
int32 InParticleIndex,
int32 InParticleIndexMesh
)