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Unreal Engine C++ API Reference > Runtime > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/SolverEventFilters.h |
Include | #include "SolverEventFilters.h" |
Syntax
class FSolverEventFilters
Remarks
Container for the Solver Event Filters that have settings exposed through the Solver Actor
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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FSolverBreakingEventFilter * | ||
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FSolverBreakingEventFilter * | ||
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FSolverCollisionEventFilter * | Non-const access | |
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FSolverCollisionEventFilter * | Const access | |
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FSolverRemovalEventFilter * | ||
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FSolverRemovalEventFilter * | ||
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FSolverTrailingEventFilter * | ||
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FSolverTrailingEventFilter * | ||
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bool | ||
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bool | ||
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bool | ||
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bool | ||
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void | SetGenerateBreakingEvents
(
bool bDoGenerate |
|
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void | SetGenerateCollisionEvents
(
bool bDoGenerate |
|
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void | SetGenerateRemovalEvents
(
bool bDoGenerate |
|
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void | SetGenerateTrailingEvents
(
bool bDoGenerate |