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Unreal Engine C++ API Reference > Runtime > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/SolverEventFilters.h |
Include | #include "SolverEventFilters.h" |
Syntax
struct FSolverBreakingFilterSettings
Variables
Type | Name | Description | |
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bool | FilterEnabled | Filter is enabled. |
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float | MinMass | The minimum mass threshold for the results (compared with min of particle 1 mass and particle 2 mass). |
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float | MinSpeed | The min velocity threshold for the results (compared with min of particle 1 speed and particle 2 speed). |
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float | MinVolume |
Constructors
Type | Name | Description | |
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