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Unreal Engine C++ API Reference > Runtime > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/SolverEventFilters.h |
Include | #include "SolverEventFilters.h" |
Syntax
class FSolverBreakingEventFilter
Variables
Type | Name | Description | |
---|---|---|---|
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FSolverBreakingFilterSettings | Settings |
Constructors
Type | Name | Description | |
---|---|---|---|
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FSolverBreakingEventFilter
(
const FSolverBreakingFilterSettings& InSettings |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | Enabled () |
|
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bool | Pass
(
const Chaos::FBreakingData& InData |
|
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void | UpdateFilterSettings
(
const FSolverBreakingFilterSettings& InSettings |