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API > API/Runtime > API/Runtime/Chaos
| Name | FSolverBreakingData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
| Include Path | #include "GeometryCollection/RecordedTransformTrack.h" |
Syntax
USTRUCT ()
struct FSolverBreakingData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSolverBreakingData() |
GeometryCollection/RecordedTransformTrack.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AngularVelocity | FVector | GeometryCollection/RecordedTransformTrack.h | ||
| Location | FVector | GeometryCollection/RecordedTransformTrack.h | ||
| Mass | float | GeometryCollection/RecordedTransformTrack.h | ||
| ParticleIndex | int32 | GeometryCollection/RecordedTransformTrack.h | ||
| ParticleIndexMesh | int32 | GeometryCollection/RecordedTransformTrack.h | ||
| Velocity | FVector | GeometryCollection/RecordedTransformTrack.h |