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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSkinnedTriangleMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FVec3f > & GetLocalPositions () |
Current skinned positions. | Chaos/SkinnedTriangleMesh.h | |
TArrayView< FVec3f > GetLocalPositions () |
Current Skinned positions for writing. | Chaos/SkinnedTriangleMesh.h |
GetLocalPositions()
Description
Current skinned positions.
| Name | GetLocalPositions |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SkinnedTriangleMesh.h |
| Include Path | #include "Chaos/SkinnedTriangleMesh.h" |
const TArray < FVec3f > & GetLocalPositions() const
GetLocalPositions()
Description
Current Skinned positions for writing.
| Name | GetLocalPositions |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SkinnedTriangleMesh.h |
| Include Path | #include "Chaos/SkinnedTriangleMesh.h" |
TArrayView < FVec3f > GetLocalPositions()