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The default shape pair filter for sim sweeps that uses the same test as in the narrowphase. I.e., sweep will be stopped by any object that the swept particle can collide with.
| Name | FSimSweepShapeFilterNarrowPhase |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/SimSweep.h |
| Include Path | #include "Chaos/Collision/SimSweep.h" |
Syntax
class FSimSweepShapeFilterNarrowPhase
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator()
(
const FPerShapeData* SweptShape, |
Chaos/Collision/SimSweep.h |