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Limits the application of a meta data object to a single scope. This has the effect of exposing metadata to downstream nodes but making sure upstream nodes cannot see it.
| Name | FScopedFieldContextMetaData |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
| Include Path | #include "Field/FieldSystem.h" |
Syntax
class FScopedFieldContextMetaData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Field/FieldSystem.h | |||
| Field/FieldSystem.h | |||
| Field/FieldSystem.h | |||
FScopedFieldContextMetaData
(
FFieldContext& InContext, |
Field/FieldSystem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedFieldContextMetaData() |
Field/FieldSystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MetaType | FFieldSystemMetaData::EMetaType | Field/FieldSystem.h | ||
| TargetContext | FFieldContext & | Field/FieldSystem.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Field/FieldSystem.h | |||
| Field/FieldSystem.h |