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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FRenderingFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddBox
(
const FBox& InBox |
Add a box to the rendering view. | GeometryCollection/Facades/CollectionRenderingFacade.h | |
void AddBox
(
const FVector3f& InMinVertex, |
GeometryCollection/Facades/CollectionRenderingFacade.h |
AddBox(const FBox &)
Description
Add a box to the rendering view.
| Name | AddBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionRenderingFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionRenderingFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionRenderingFacade.cpp |
void AddBox
(
const FBox & InBox
)
AddBox(const FVector3f &, const FVector3f &)
| Name | AddBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionRenderingFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionRenderingFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionRenderingFacade.cpp |
void AddBox
(
const FVector3f & InMinVertex,
const FVector3f & InMaxVertex
)