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Defines common API for storing points with attributes in a collection. The points/attributes are stored in the Vertices group.
| Name | FPointsCollectionFacade |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/PointsCollectionFacade.h |
| Include Path | #include "GeometryCollection/Facades/PointsCollectionFacade.h" |
Syntax
class FPointsCollectionFacade
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPointsCollectionFacade
(
FManagedArrayCollection& InSelf |
FSelectionFacade Constuctor | GeometryCollection/Facades/PointsCollectionFacade.h | |
FPointsCollectionFacade
(
const FManagedArrayCollection& InSelf |
GeometryCollection/Facades/PointsCollectionFacade.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Collection | FManagedArrayCollection * | GeometryCollection/Facades/PointsCollectionFacade.h | ||
| ConstCollection | const FManagedArrayCollection & | Const collection will be a null pointer, while non-const will be valid. | GeometryCollection/Facades/PointsCollectionFacade.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPoints
(
const TArray< FVector >& InPoints |
Add points to the collection | GeometryCollection/Facades/PointsCollectionFacade.h | |
| GeometryCollection/Facades/PointsCollectionFacade.h | |||
| GeometryCollection/Facades/PointsCollectionFacade.h | |||
| GeometryCollection/Facades/PointsCollectionFacade.h | |||
| GeometryCollection/Facades/PointsCollectionFacade.h | |||
bool IsConst() |
Is the facade defined constant. | GeometryCollection/Facades/PointsCollectionFacade.h |