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| Name | FPerParticlePBDCCDCollisionConstraint |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDCCDCollisionConstraint.h |
| Include Path | #include "Chaos/PerParticlePBDCCDCollisionConstraint.h" |
Syntax
class FPerParticlePBDCCDCollisionConstraint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPerParticlePBDCCDCollisionConstraint
(
const TPBDActiveView< FSolverCollisionParticles >& InCollisionParticlesActiveView, |
Chaos/PerParticlePBDCCDCollisionConstraint.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPerParticlePBDCCDCollisionConstraint() |
Chaos/PerParticlePBDCCDCollisionConstraint.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Collided | TArray< bool > & | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| CollisionParticlesActiveView | const TPBDActiveView< FSolverCollisionParticles > & | TODO(mlentine): Need a bb hierarchy. | Chaos/PerParticlePBDCCDCollisionConstraint.h | |
| CollisionTransforms | const TArray< FSolverRigidTransform3 > & | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| Contacts | TArray< FSolverVec3 > & | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| DynamicGroupIds | const TArray< uint32 > & | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| KinematicGroupIds | const TArray< uint32 > & | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| Mutex | FCriticalSection *const | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| Normals | TArray< FSolverVec3 > & | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| PerGroupFriction | const TArray< FSolverReal > & | Chaos/PerParticlePBDCCDCollisionConstraint.h | ||
| PerGroupThicknesses | const TArray< FSolverReal > & | Chaos/PerParticlePBDCCDCollisionConstraint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyRange
(
FSolverParticles& Particles, |
Chaos/PerParticlePBDCCDCollisionConstraint.h |