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Apply an effect to all particles.
| Name | FParticleRule |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleRule.h |
| Include Path | #include "Chaos/ParticleRule.h" |
Syntax
class FParticleRule
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
FParticles& InParticles, |
Chaos/ParticleRule.h | ||
virtual void Apply
(
FDynamicParticles& InParticles, |
Chaos/ParticleRule.h | ||
virtual void Apply
(
FPBDParticles& InParticles, |
Chaos/ParticleRule.h |