Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDTriangleMeshCollisions > API/Runtime/Chaos/FPBDTriangleMeshCollisions/FSelfCollisionEn-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Chaos/PBDTriangleMeshCollisions.h |
|
|
|
Chaos/PBDTriangleMeshCollisions.h |
|
FSelfCollisionEnabledKinematicFacesIndex(EForceInit)
| |
|
| Name |
FSelfCollisionEnabledKinematicFacesIndex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTriangleMeshCollisions.h |
| Include Path |
#include "Chaos/PBDTriangleMeshCollisions.h" |
FSelfCollisionEnabledKinematicFacesIndex
(
EForceInit
)
FSelfCollisionEnabledKinematicFacesIndex(const ::Chaos::Softs::FCollectionPropertyConstFacade &)
| |
|
| Name |
FSelfCollisionEnabledKinematicFacesIndex |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTriangleMeshCollisions.h |
| Include Path |
#include "Chaos/PBDTriangleMeshCollisions.h" |
FSelfCollisionEnabledKinematicFacesIndex
(
const ::Chaos::Softs::FCollectionPropertyConstFacade & InPropertyCollection
)