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| Name | FPBDRigidSpringConstraintHandle |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidSpringConstraints.h |
| Include Path | #include "Chaos/PBDRigidSpringConstraints.h" |
Syntax
class FPBDRigidSpringConstraintHandle : public Chaos::TIndexedContainerConstraintHandle< FPBDRigidSpringConstraints >
Inheritance Hierarchy
- FConstraintHandle → FIndexedConstraintHandle → TIndexedContainerConstraintHandle → FPBDRigidSpringConstraintHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/PBDRigidSpringConstraints.h | |||
FPBDRigidSpringConstraintHandle
(
FConstraintContainer* InConstraintContainer, |
Chaos/PBDRigidSpringConstraints.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Base | TIndexedContainerConstraintHandle< FPBDRigidSpringConstraints > | Chaos/PBDRigidSpringConstraints.h | |
| FConstraintContainer | FPBDRigidSpringConstraints | Chaos/PBDRigidSpringConstraints.h | |
| FGeometryParticleHandle | TGeometryParticleHandle< FReal, 3 > | Chaos/PBDRigidSpringConstraints.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TVector< FVec3, 2 > & GetConstraintPositions() |
Chaos/PBDRigidSpringConstraints.h | ||
FReal GetRestLength() |
Get the rest length of the spring. | Chaos/PBDRigidSpringConstraints.h | |
void SetConstraintPositions
(
const TVector< FVec3, 2 >& ConstraintPositions |
Chaos/PBDRigidSpringConstraints.h | ||
void SetRestLength
(
const FReal SpringLength |
Chaos/PBDRigidSpringConstraints.h |
Overridden from FConstraintHandle
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FParticlePair GetConstrainedParticles() |
Chaos/PBDRigidSpringConstraints.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FConstraintHandleTypeID & StaticType() |
Chaos/PBDRigidSpringConstraints.h |