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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDJointConstraints
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstraintContainerHandle * AddConstraint
(
const FParticlePair& InConstrainedParticles, |
Add a constraint with particle-space constraint offsets. | Chaos/PBDJointConstraints.h | |
FConstraintContainerHandle * AddConstraint
(
const FParticlePair& InConstrainedParticles, |
Chaos/PBDJointConstraints.h | ||
FConstraintContainerHandle * AddConstraint
(
const FParticlePair& InConstrainedParticles, |
Chaos/PBDJointConstraints.h |
AddConstraint(const FParticlePair &, const FRigidTransform3 &)
Description
Add a constraint with particle-space constraint offsets.
| Name | AddConstraint |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h |
| Include Path | #include "Chaos/PBDJointConstraints.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDJointConstraints.cpp |
FConstraintContainerHandle * AddConstraint
(
const FParticlePair & InConstrainedParticles,
const FRigidTransform3 & WorldConstraintFrame
)
AddConstraint(const FParticlePair &, const FTransformPair &)
| Name | AddConstraint |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h |
| Include Path | #include "Chaos/PBDJointConstraints.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDJointConstraints.cpp |
FConstraintContainerHandle * AddConstraint
(
const FParticlePair & InConstrainedParticles,
const FTransformPair & ConnectorTransforms
)
AddConstraint(const FParticlePair &, const FPBDJointSettings &)
| Name | AddConstraint |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h |
| Include Path | #include "Chaos/PBDJointConstraints.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDJointConstraints.cpp |
FConstraintContainerHandle * AddConstraint
(
const FParticlePair & InConstrainedParticles,
const FPBDJointSettings & InConstraintSettings
)